What a session needs to pass review and get paid.
A session missing any of these can not be paid.
The first three fail the session. The rest come off your hours.
The most common reason a session does not pay.
The recorder always writes a 60 fps file. That is not the same as your game drawing 60 new pictures a second. If your game runs at 42, your screen shows some pictures twice, and the file holds 42 real frames plus 18 copies.
We count the real ones. Copies provide no new information, so they do not get paid. That is why a session can look normal to you and come back short on hours.
To be payable, a session has to run 15 minutes or more and hold within 5% of 60 fps for at least one unbroken 10 minute stretch inside it.
Do this in a short test clip, then turn the counter off and record.
Check it in a hard fight, not in town. A big pack of monsters, a Helltide, a boss with the screen full of effects. If it holds 60 in a fight it'll hold 60 anywhere.
Work down the list and check again after each one. Most people find 60 in the first few.
Still under 60 after all of that? Message us with your user number and what you are seeing.
Do not type passwords while it is running, and do not open anything you would not want recorded.
Keep voice chat off while you record, in game and in any other app. We do not want anyone's voice in the recordings.
The note on your Records page says which check it missed. Find it below.
An approved clip can still have time taken off. The note says how many minutes were not paid and why.
If the note does not match what you saw, message us with your user number and the date and time of the session.